Poe returning projectiles. Projectiles from Supported Skills Pierce all Targets while Returning. Poe returning projectiles

 
 Projectiles from Supported Skills Pierce all Targets while ReturningPoe returning projectiles  Because the projectiles are spawned by the fissure, but the fissure despawns itself after creating the projectiles, they do not have a source to return to and default

Anomalous Returning Projectiles Support Anomalous Returning Projectiles Support is a new Dexterity Support Gem. That seems like way too much power to give on an anointment when for spells you would need to acquire an uber pinnacle boss drop for the same effect (and for it not. With the changes you are making to returning projectiles, leaving Vengeant Cascade with a 100% chance for projectiles to return is like giving every attack build a free Nimis ring. This is a 30% more damage support gem at level 1, 0 quality for projectile skills that can return. Anomalous Faster Projectiles Support. Projectiles from Supported Skills have (1-18)% chance to Return to you an additional Time. If the projectile does not hit an enemy while it has a remaining chain, it will not return. They could nerf it with something like "Returning projectiles deal 50% less damage" or "Returning projectiles deal 1% less damage for each projectile that hit in the past 2 seconds, up to a maximum of 60% less damage" and it would still be strong and still keep the spirit of the ring. This used to be used to great effect with Vengeant Cascade and Hydrosphere, which led to Hydrosphere being limited to 1 collision per second. Obvious enough, "projectile attack damage" versus "projectile damage. For chain I figured it's kinda useless because a single chain won't help clearing, and investing in more chain means projectile will take longer to return which is kinda bad, and using pierce will worsen this situation as well. 00 seconds 60% of Physical Damage Converted to Chaos Damage Projectiles Return to. For some builds, projectiles being able to pierce can be a drawback. 3) x 0. Effectiveness of Added Damage: (125-165)% Requires Level 12 Fires a returning projectile that can be caught. In the PoB you will find step-by-step levelling trees as well as the gear we suggest the character is played with. This build uses i. Summons a ballista totem that fires multiple arrows with extreme force, breaking them apart into shrapnel. It does not grant a bonus to your character, but to skills in sockets. Requires a Dagger or. In The Forbidden Sanctum expansion, we've introduced several new gems and made some changes to existing ones. Mechanics. Fresh Meat Support. Case: Divergent Lightning Trap projectiles have 20% chance to return. The build excels at clearing fast but also deals good single target damage. Now all effects that cause projectiles to return do so in any case that they can. Vaal Venom Gyre is a Vaal skill gem. Projectiles from Supported Skills deal 61% less Damage while Returning. Fury Valve gives +2 proj which means a single attack linked with woke chain and woke fork will hit an enemy, fork into 3 arrows total, then each of those will split into 3 arrows for 9 arrows which then hit an enemy and chain 3 times. The projectiles end their travel, exploding on top of you. 1Recipes. qaz012345678. Hey guys, returning projectiles cast on crit ice spear occultist build is here. Changes to aoe also doesn’t seem to affect the distance either but just the radius of the projectile’s explosion. Returning projectiles that were created at the same time still share a collision list for returning, they just have a separate list for their first portion and the return. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). Requires Level 38. Flamewood Support Support, Totem, Spell, AoE, Fire, Projectile, Trigger Icon: f Level: (1-20) Cost & Reservation Multiplier: 140% Cooldown Time: 1. 5 or. more damage. " I am wondering:Venom Gyre is a claw/dagger attack skill that throws a projectile that deals chaos damage with a chance to poison. Once it's hit one target, a regular projectile cannot hit the same target again. PoE Projectiles 3. 0 Then head over to our Discord and select the Path of Exile role in #roles to stay up to date with our content development. Vicious Projectiles Support Projectile, Attack, Physical, Chaos, Support Icon: d Level: (1-20) Cost & Reservation Multiplier: 130% Requires Level 18 Supports projectile attack skills. Nimis Nimis Topaz Ring Requires Level 48 +(20-30)% to Lightning Resistance +(30-50) to Dexterity (25-35)% increased Projectile Damage Projectiles. 46 so about 5. Quality 20. When using Ice Spear or Ball Lightning with the Weapon Tree mod, the projectiles will return when they either hit a wall or reach the maximum projectile distance. Most sources of Returning were Final-Target-Returning. Whereas in an open area like Sirus arena, the projectile returns in a short time. Ultimatum WILL be back in maps. Skills gems that create projectiles usually have the Projectile or Bow gem tag. If you avoid using either of those then the projectiles will remain doing exactly the same damage as the. Spectral Shield Throw Attack, Projectile, Physical Level: (1-20) Cost: (7-10) Mana Attack Time: 0. These projectiles return to you and can be caught, which can all be launched by using Whirling Blades Whirling Blades Attack, Movement, Travel, Melee Level: (1-20) Cost: 10 Mana Attack Damage: (100-150)% of base. 21. (PoE Trial of the Ancestors 3. Buy. yobobly •. PoE Returning Projectiles Support Returning Projectiles Support is a new Dexterity Support Gem. Sadism: Supports any skill that hits enemies, causing Damaging Ailments inflicted by them to deal damage faster, but causes the inflicted Ailments to have less Duration. . Sources of returning projectiles include: Spectral Throw. Trade . The projectile itself cannot hit, but the explosion of the projectile can. Skill functions and interactions. Faster Projectiles Support Support, Projectile Icon: j Level: (1-20) Cost & Reservation Multiplier: 120% Requires Level 31 Supports projectile skills. This time it’s my league start in POE 3. POE Anomalous Returning projectiles Wicker Man Spectre. MORE SPEED :D Tattoos: +1 projectile, 8% flask effect, flask effect duration, movement speed. I believe the same happens with chain, but in a different way. Shrapnel Ballista Attack, Projectile, Totem, Physical, Bow Level: (1-20) Cost: (5-11) Mana Attack Speed: 50% of base Attack Damage: (38-44)% of base Effectiveness of Added Damage: (38-44)% Requires Level 4 Summons a ballista totem that fires multiple arrows with extreme force, breaking them apart into shrapnel. Golden Oil; Buy PoE Currency Cheap. -::- 3. reply. Attack Damage: 38–44% of base. Divergent Lightning Trap. You would have 200% increased chance to crit against Nearby enemies on Full Life, and 100% increased chance to crit against all other Nearby enemies. Members Online. Projectiles are entities which are produced by a spell or ranged attack which travel independently of their creator until they collide with an enemy or obstacle or reach their travel distance limit of 150 Units. Caught projectiles spiral outwards when you use Whirling Blades and do not return. The next three uniques are Sanctum League exclusive uniques and have already been discovered by the community!As for the returning projectiles, we will have to test it in 3. It used to be the returning projectile would explode at your feet, guaranteeing a damage zone you could stack onto the boss. 5m dps. the order is: 1 ⇒ 2. Last bumped on Jun 1, 2022, 10:33:25 AM. The projectiles do the same damage as the initial hit when the damage is unmodified. With the changes to projectile mechanics Vengeant Cascade now reads "Attack Projectiles Return to you. On it's face that reads as a base double damage multiplier on your primary projectile provided it goes through the target via any projectile behavior and. 3. This is with Wilma's, the stacks would get out of control. Requires a Dagger or Claw. I chose this Lightning Trap skill because it works well with the new Returning Projectiles Support. 98 seconds, 40. Effectiveness of Added Damage: 240%. Simplified projectile returning. This means that if a skill is. Only one projectile behavior can be. Return Projectile Support Creates A New Potential League Starter | PoE 3. 0. EDIT: After playing a bit more with it, I realize that the best thing for damage is. for. Power Charge On Critical Support Supports any skill that hits enemies. It was inspired by popular skills like Nemesis and Vention Cascade, which had similar effects. Arrows will be piercing a lot with Tornado shot since I'm using drillneck (always pierce first arrow) and pierce gem/nodes for pierce on. +++ The Return of HoA: Returning Projectiles and Anomalous Faster Projectiles are in maps the new support: doubled returning projectiles with changed projectile behaviour after piercing +++ The leading and most successful guardian-minion-build (1. That being said projectiles returning is always the last step so chain would not work again after a. This means projectiles will return if they collide with a target and don't pierce/chain/fork/etc from it, where before they would not have done so. 10. Endless Munitions Scale projectile speed if your duration is higher than 3 seconds (slower projectiles is much less of a %more multiplier in certain limiting cases). The projectile will go through them (using up its one pierce), hit the Hydrosphere and return to hit them again. Edit: my bad, it also shows without pierce later on, but only 2 hits. (in melee range) When supported with GMP, modifiers to area of effect also increase the single target DPS of. Brutal Restraint: Look for 5% increased Dexterity mod. They disappear if they reach a distance of over 150. 0: Tornado Shot's base damage has been increased by a flat 10% at all levels. In Path oF Exile (PoE), the Molten Strike is a mechanically interesting skill that can have good damage scaling. Point Blank now has less of a penalty to ranged damage, scaling down to 50% of normal damage. 14. ago. This gem is quite powerful, and while it isn't as strong as Vengeant Cascade, it still is far and away the best sixth gem for Cobra Lash. 31. warrior, archer, mage, etc. Volcanic Fissure projectiles will return to where they first landed because the fissure itself is the proxy that created the projectiles, but because it despawns after. Mark said "with no AoE increase" because increasing AoE radius allows projectiles to travel further than 20 units. Added a new Dexterity Support Gem - Returning Projectiles: Supports Projectile Skills. Therefore if you want to know best uses for the new gem, just go to poe ninja to see uses for the old gem. In addition, it increases your Dexterity by 36, but the real value is. Critical Strike Chance: 6. This is a major damage and quality of life improvement. wording is the same as for other returning projectiles: Nimis Topaz Ring Requires Level 48 +(20-30)% to Lightning Resistance +(30-50) to Dexterity (25-35)% increased Projectile Damage Projectiles Return to you Projectiles are fired in random directions Vengeant Cascade Notable Passive Skill 15% increased Projectile Speed Attack Projectiles. Since TS is many small hits your shock is always gonna be low. This unique feature of Ice Spear makes it ideal for damaging distant targets, but at the same time. After the nerf to Vengeant Cascade, Return Projectiles Support was born. Projectiles now deal 5% more damage for each remaining Chain. Scale projectile speed if your duration is higher than 3 seconds (slower projectiles is much less of a %more multiplier in certain limiting cases). It does not grant a bonus to your. 4. Lightning Trap Trap, Critical, Spell, Projectile, Lightning. It also doesnt come up in pob at all for me. Previously some effects that caused projectiles to return specified they only did so at the end of their flight, others only from a final target, and a few from either case. Return. Now it's day2, how good actually is it? From. The second form pierces all targets and has increased projectile speed and critical strike chance and multiplier. Divergent Returning Projectiles Support, Returning Projectiles Support. It does not grant a bonus to your character, but to skills in sockets. 50 sec Critical Strike Chance: 5. Apparently to get it to return you need projectile speed which is fucking hilarious because speed massively nerfs the single. It gained higher added flat physical damage, and the split projectiles no longer have 50% less area of effect. Right now, you can reach 0. If you used it with Split Arrow, for example, it. Edit: increased aoe does increase the spread of projectiles as well as explosion. 4. Most sources of Returning were Final-Target-Returning. Any damage modifiers that effect "melee damage" only apply to the initial hit and any that effect "projectile damage" only apply to the projectiles. 26K views 3 months ago #pathofexile #poe2. 22:- The 11 Searing Bond Build (eirikeiken)Nimis. It costs 2 Golden + 1 Amber Oil. Divergent. There has been one thing added that is. Divergent Returning Projectiles Support is a new Dexterity Support Gem. Certain skills, like Molten Burst, may exhibit slight visual anomalies, where the projectile animation is fired twice when Vengeant Cascade is allocated. ) and we can guarantee all the split. Vicious Projectiles is a support gem. If Point Blank is allocated, it is a roughly 1. ex main arrow flies 100 units, then forked. Uniform Return Speed When the projectile reaches max range and starts to return the projectile will slowly accelerate from a standstill until reaching your character, this completely ignores any increases and decreases to projectile speed. If it is ranged you might have a problem because of the triangular shape since the projectiles returns from the split position to the. Projectiles from Supported Skills Return to you. 00 sec Can Store 1 Use(s) Cast Time: 1. The projectiles return to the source. Requires a Dagger or Claw. You can chain off hydrosphere placed at a distance to guarantee far shot bonus damage (60% more. Can Store 1 Use. Level: 1–20. Multiple projectiles emitted at exactly the same time can no longer hit the same target. Vaal lightning trap has decent odds of working If the returning projectile mechanic, ensuring projectiles that go behind the target return to you for a double hit. Projectiles from Supported Skills Pierce all Targets while Returning. Returning Projectiles Support is a new Dexterity Support Gem. The Point Blank keystone now causes projectiles to deal 30% more damage to very close enemies (from 50%), dealing up to 30% less damage based on the distance the projectile travels before it hits (from 50% less). Showcasing projectile skills and discussing Vengeant Cascade mod and is it worth 2 Golden oils. As for PoBs, you can start with Tatiantel2's PoBs for the totem variant. Sorry it took a while to update, but with the changes to "Vengeant Cascade", and with no first hand experience with how "Returning Projectiles Support" would work, I didn't know if the build would still be viable or notSupports attack skills. Return is a behavior of projectiles that causes them to attempt to return to the entity that fired them after they hit a target. Was theorycrafting my next build and I thought using the Anomalous Faster Projectiles support gem could be interesting, but the wording was confusing to me so I decided to test it a bit. That being said projectiles returning is always the last step so chain would not work again after a return. Cost: 8–20 Mana. 22 and is sold at the act 4 vendor after doing the quest line that unlocks gems in Act 4. Once we switch to Lightning Arrow and have returning projectiles, Far Shot becomes even better, as the returning projectiles inherit the initial travel distance and therefore always hit with the maximum 60% damage multiplier. Not worth a gem slot. The projectiles from Explosive Concoction are ground-targeted, cannot collide with enemies, and cannot pierce, fork, split or chain; only the explosion hit and do damage. Anomalous Faster Projectiles Support Anomalous Faster Projectiles Support is an Alternate Quality gem of Faster Projectiles Support. I'm thinking poison Molten strike will benefit from it, since getting more hits with poisons is "always" better, but i think now its not so "mandatory" as Vengeant cascade for all projectile skills. . Vengeant cascade WILL NOT be nerfed and will also fire 2 additional projectiles. Targets can be hit once on the way out and once on the way back, however, the specific target they return from is only hit once. Hey guys, returning projectiles cast on crit ice spear occultist build is here. Far Shot could start at -50%, -30%, or it could be 0. The returning projectiles also fly past our character and can hit enemies behind us,. Only one projectile behavior can be applied each time a projectile hits a target. If a projectile lasts for an explicit duration like Spark, or fades out over a fixed time like Freezing Pulse, it stops existing after that and can't. A projectile can chain from 1 target to the other as a secondary projectile, while a primary projectile also hit it. Anomalous Faster Projectiles Support. This is not even factoring in its utility for map clear and QOL. staudd Cockareel • 11 days ago. Could also be an interesting question for that new unique that makes projectiles return. Supported Skills deal 0. If the return projectiles from this ring work the same way it could be insanely strong. Supports projectile skills. 21 because the mechanics of returning projectiles were changed and are now working for pretty much any type of projectile which represents a. 21. So 26% of main skills have projectile tag vs 50% of builds having projectile tag. I'll try this on my Ice Shot build. The mode, introduced as the main theme of the 3. Caught projectiles spiral outwards when you use Whirling Blades and do not return. Level: 1–20. Versatility: The use of the returning projectile support instead of Vengeance Cascade showcases the build's adaptability and versatility. Point Blank Support. Mechanics. Spark has been my favourite skill since its existence in PoE. None of the returning projectiles will necessarily hit that target when returning - returning sends them back to you (or whatever fired the projectiles if that's a totem or similar), not to where they split. Members Online. If a projectile is unable to perform a behavior in its sequence, it will attempt. 15. That's 1+3+9+27 = 40. 15% increased Projectile Speed Attack Projectiles Return to you from final Target Returning Projectiles Pierce all Targets* * And yes, those returning projectiles can hit targets again. The "from final Target" part made me worried that perhaps the projectile had to hit something to return to you (as. Returning projectiles pierce all targets. Venom Gyre Fires a returning projectile that can be caught. Returning projectiles does not work with frost blades. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. At this point, we only know 7 of the new support gems. Once we switch to Lightning Arrow and have returning projectiles, Far Shot becomes even better, as the returning projectiles inherit the initial travel distance and therefore always hit with the maximum 60% damage multiplier. Previously some effects that caused projectiles to return specified they only did so at the end of their flight, others only from a final target, and a few from either case. Requires Level 38. Now it's day2, how good actually is it? From poe ninja deadeye is pretty dominating, so that might explain it's decent? Is it safe to start builds around it? Maybe not as OP as VC but good enough? 33 Sort by: Vengeant Cascade is a passive skill that increases the speed of projectiles that return, such as arrows and bolts. If a projectile lasts for an explicit duration like. In other words, the secondary projectiles will have a shorter range by default, but can be increased by increasing the skill's Projectile Speed. Because either the projectile will wanish on end of the track or hit a wall, and walls dont proc it. Projectiles from Supported Skills deal (70-61)% less Damage while Returning Projectiles from Supported Skills Pierce all Targets while Returning Additional Effects per 1% Quality: Supported Skills have 0. The returning proj by default can pass through/hit enemies on the way back but will deal no DMG on the return hit. Corrupting Fever Champion is a top-tier map blasting build in POE 3. Wiki wiki. 7. Most of the blades projectiles just dissappears instead of returning. This means that if you had split, pierce, chain, and fork supporting the same skill, it would first split from the monster, then pierce to it's maximum number of pierces, then fork, then chain to its maximum number of chains. With pinpoint and no intensity, you gain 3 projectiles and lose 16% of damage, for a total of roughly 1,697 damage per cast. POB: build concept is not originally from me (Please see AZsrr Youtube channel). Critical Strike Chance: 5. Im pretty sure the gem does not extend the duration of the projectile, so it runs out before it can return. The theory is that if we hit the snipers marked enemy with the single projectile, all the split projectiles will return back to the main target for a lot of single target damage. When it collides with something it will shatter,. Attack Speed: 50% of base. Spark Spell, Projectile, Duration, Lightning Level: (1-20) Cost: (5-21) Mana Cast Time: 0. Some skills can shotgun even with multiple projectiles, but those are. This is a 30% more damage support gem at level 1, 0 quality for projectile skills that can return. Supports projectile skills. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 1% increased Damage 1% increased Projectile Speed Fires 0. Save. This support makes projectiles return to you, getting double hits on enemies, and gives you. So much good stuff Vengeant cascade is dead, (big nerf to mid game Lightning arrow / Ice shot). Basically, when your projectiles hit a wall, they return. This damage comes from some complex interactions that are not handled in the in-game tooltip or by tools like Path of Building (PoB). 2. That basically means a LA char with VC deals twice as much dmg as one with RP support. Whereas in an open area like Sirus arena, the projectile returns in a short time. When that footage was recorded, extra projectiles just straight up added extra projectiles to each attack, which caused huge numbers of oddly flying projectiles. Enemies can be hit by multiple arrows from the same. With awakened fork allows for projectiles that have forked to fork again. Full passive skill tree and gem link breakdown for our Spectral Throw Champion build, updated for Ultimatum 3. 1. This is intended, look up ball lightning in poe wiki It has a internal cd for dmg However, the 150ms cooldown is shared between multiple balls. Supports projectile skills. . If you asking whether each of returned Frostbolts will hit the target, no (this is what shotgunning usaully is reffered to). It does not matter if the projectile is traveling "forwards" or is "returning". 22 PoE. Tag: Support, Projectile. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). Caught projectiles spiral outwards when you use Whirling Blades and do not return. 2. So Split is technically the 'same projectile' just like Fork releases 2-3 of the 'same projectile' so all of them count as having 'hit already'. -----Stream and social media-----Streaming daily at 11:00 am U. This type of build has spiked in popularity after the introduction of the Nimis Ring which makes the Projectiles return to you after expiring or exploding in case of Fireballs. Nimis is a ring for level 48 characters that will boost your lightning resistance by 28%. the difference between the total dps increase from. As for projectiles, there was a good post a few years ago testing it with different Projectile amounts, I would assume around 60% of Projectiles are hitting a single target with optimal TS placement (a bit behind the target) If you have 7. 'Return' is a projectile mod that comes after all the other ones - split, pierce, fork and chain. Faster/slower projectiles doesn’t seem to affect the distance the projectiles travel. Vast majority of people playing it are using chain from deadeye. Projectiles are entities which are produced by a spell. Shrapnel BallistaAttack, Projectile, Totem, Physical, BowLevel: (1-20)Cost: (5-11) ManaAttack Speed: 50% of baseAttack Damage: (38-44)% of baseEffectiveness of Added Damage: (38-44)%Summons a ballista totem that fires multiple arrows with extreme force, breaking them apart into shrapnel. Level 20Nimis is a Unique Ring designed by Jungroan, and drops from the Uber Eater of Worlds. Projectiles from Supported Skills Pierce all Targets while Returning. Unless they hit enemies. Return. It also comes with the added benefit of increasing your clear speed due to more stray projectiles returning to you, more chances to proc things like explosion etc. 9's Conquerors of the Atlas release, this is still accurate as of 3. You can test this quite easily on an area that has 2 bosses by having lmp. 22) Deadeye Guide Manni's Tornado Shot Deadeye Build Guide (PoE Trial. Adjustments made for more self-comfy. All projectiles have a speed, which can be altered by. Creates already-caught projectiles without firing them first, both immediately and over a secondary duration. Level: 1–20. Locus Mine throws mines out in an arc towards your cursor, and fires projectiles at or towards the player character's location. For a stationary target and using totems, that should keep the returning projectiles damage uptime close to 100%. 5% more damage, for another. Can someone help me kno where to put in return proj gem? Currently running: Cyclone, Awakened CoC, Inspiration, Spellblade, Anomalous Ice Spear, and GMP. 24 votes, 19 comments. 2. 2. The total distance for projectiles is 150 units. Greater Multiple Projectiles (often referred to as GMP) is a support gem that causes any linked projectile skills to fire four more projectiles than they otherwise would. Anomalous Returning Projectiles Support. Most projectiles have a lifetime rather than a range, so increased projectile speed will make them go further within that time. With the changes you are making to returning projectiles, leaving Vengeant Cascade with a 100% chance for projectiles to return is like giving every attack build a free Nimis ring. ago. Returning Projectiles: Supports Projectile Skills. Nimis changes for 3. Vaal Venom Gyre can be obtained by vaaling the gem. Was theorycrafting my next build and I thought using the Anomalous Faster Projectiles support gem could be interesting, but the wording was confusing to me so I decided to test it a bit. PoE Planner - Updated Passive Trees for 3. It also comes with the added benefit of increasing your clear speed due to more stray projectiles returning to you, more chances to proc things like explosion etc. Chain / extra projectiles should be obvious enough. If they pierce/fork/chain, they cannot return on that target (but can on future targets if they don't pierce/fork/chain on those). 00% Effectiveness of Added Damage: 350% Projectile Speed: 375 Fires a slow-moving projectile that pierces through enemies, dealing cold damage. A place to talk about POE builds, mechanics and interactions. Tag: Support, Projectile. For example - Kinetic Blast. 22] Returning Projectiles Scourge Arrow Build | Deadeye |. 5m dps. Now returning projectile can't shotgun if initial projectile couldn't do it (barrage shotguns, simple split arrow won't shotgun anymore on return). 21Shrapnel Ballista. With very little investment, that pretty much doubled most of attack projectile damage. Skill gem; Artillery Ballista Artillery Ballista Attack, Totem, AoE, Fire, Projectile, Bow Level: (1-20) Cost: (7-11) Mana Attack Speed: 50% of base Attack Damage: (44-57)% of base Effectiveness of Added Damage: (44-57)% Requires Level 28 Summons a ballista totem that propels a sequence of fiery arrows into the air. However, if you you have a lot of returning projectiles from one attack, most of the time only one of the returning projectiles will actually hit the target. Jul 27, 2011 - Sept 30, 2018. Visualization of unit distance in Path of Exile by u/rkiga found here. Buy PoE Currency Cheap. As it goes with any random build - there are no problems with trash mobs. Added a new Dexterity/Strength Support Gem - Sadism: Supports any skill that hits enemies, causing Damaging Ailments inflicted by them to deal damage faster, but causes the inflicted. 22 Ancestor League New & Updated Gems including Skills, and Supports like Spellblade, Returning Projectiles, Sadism & More. As usual, we've prepared the gem data at level 20 with 20% quality for all new and changed gems to help you theorycraft your builds for the upcoming launch. Projectiles from Supported Skills Return to you. Volley's stats are basically the same as LMP, just with the difference being that it creates alternate spawning points for some of the projectiles. This means that if you had split, pierce, fork, chain, and return supporting the same skill, it would first split from the first target toward. It requires Level 31. Corrupted Yes. It´s unplayable without. Cons: Single Target: While the build offers solid Farming Poe Currency clear speed, its single-target damage might not be as potent as specialized bossing builds. Chain is fourth in priority for projectile behaviors, preceded by split, pierce, and fork, and followed by return. 22, Cobra Lash’s projectiles deal damage twice at the cost of 61% lower damage output on the return. Caught projectiles spiral outwards when you use Whirling Blades and do not return. It reminds me a bit of the Charged Bolts skill from Diablo 2, although it has a very different mechanic. Supports projectile skills. Basically, when your projectiles hit a wall, they return. ex Elemental Hit)? Will Return count as in the 150. Projectiles from Supported Skills deal (61-70)% less Damage while Returning. 3/7. What you lose (in general, some apply to single target): damage as returning projectiles may not hit anything (enemy is in different place) chain/fork because of reason 1) Ailment effect - less damage = less shock effect.